Add disassembly of GradientTool
This commit is contained in:
43
HDMA/Configuration/ColourChannelsRef.cs
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43
HDMA/Configuration/ColourChannelsRef.cs
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@@ -0,0 +1,43 @@
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// Decompiled with JetBrains decompiler
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// Type: SFXProductions.GradientTool.HDMA.Configuration.ColourChannelsRef
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// Assembly: GradientTool, Version=0.8.2.1, Culture=neutral, PublicKeyToken=null
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// MVID: 818AB9B3-796A-4A49-8B90-C00D066A321B
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// Assembly location: C:\Users\aless\Downloads\gradient-tool-v0.8.2.1\GradientTool.exe
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using System.Windows.Forms;
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#nullable disable
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namespace SFXProductions.GradientTool.HDMA.Configuration;
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internal sealed class ColourChannelsRef
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{
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private ChannelType m_channel;
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private Label m_label;
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private TabPage m_tabPage;
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public ChannelType Value
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{
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get => this.m_channel;
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set
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{
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if (value == this.m_channel)
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return;
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this.m_channel = value;
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if (this.m_label != null)
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this.m_label.Text = this.m_channel.ToString();
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if (this.m_tabPage == null)
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return;
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this.m_tabPage.Text = this.m_channel.ToString();
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}
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}
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public void Bind(Label label, TabPage tabPage, ChannelType initialValue)
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{
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this.m_channel = initialValue;
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if ((this.m_label = label) != null)
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this.m_label.Text = initialValue.ToString();
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if ((this.m_tabPage = tabPage) == null)
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return;
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this.m_tabPage.Text = initialValue.ToString();
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}
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}
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159
HDMA/Configuration/Mode0ChannelPropertyTab.cs
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159
HDMA/Configuration/Mode0ChannelPropertyTab.cs
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@@ -0,0 +1,159 @@
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// Decompiled with JetBrains decompiler
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// Type: SFXProductions.GradientTool.HDMA.Configuration.Mode0ChannelPropertyTab
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// Assembly: GradientTool, Version=0.8.2.1, Culture=neutral, PublicKeyToken=null
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// MVID: 818AB9B3-796A-4A49-8B90-C00D066A321B
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// Assembly location: C:\Users\aless\Downloads\gradient-tool-v0.8.2.1\GradientTool.exe
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using System;
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using System.ComponentModel;
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using System.Drawing;
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using System.Windows.Forms;
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#nullable disable
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namespace SFXProductions.GradientTool.HDMA.Configuration;
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internal class Mode0ChannelPropertyTab : TabPage
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{
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private IContainer components;
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private Label chtypeLabel;
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private Label destRegLabel;
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private Label coloursLabel;
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private NumericUpDown hdmaChannelNumericUpDown;
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public Mode0ChannelPropertyTab(Mode0Channel channel, ColourChannelsRef colourChannelsReference)
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{
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this.InitializeComponent();
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this.destRegLabel.Text = channel.FirstWriteType != ChannelType.Brightness ? "COLDATA ($2132)" : "INIDISP ($2100)";
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colourChannelsReference.Bind(this.coloursLabel, (TabPage) this, channel.FirstWriteType);
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this.hdmaChannelNumericUpDown.Value = (Decimal) channel.HDMAChannel;
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}
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public void ApplyChanges(Mode0Channel channel)
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{
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channel.HDMAChannel = (int) this.hdmaChannelNumericUpDown.Value;
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing && this.components != null)
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this.components.Dispose();
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base.Dispose(disposing);
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}
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private void InitializeComponent()
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{
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this.chtypeLabel = new Label();
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this.destRegLabel = new Label();
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this.coloursLabel = new Label();
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this.hdmaChannelNumericUpDown = new NumericUpDown();
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Label label1 = new Label();
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Label label2 = new Label();
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Label label3 = new Label();
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Label label4 = new Label();
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TableLayoutPanel tableLayoutPanel = new TableLayoutPanel();
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tableLayoutPanel.SuspendLayout();
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this.hdmaChannelNumericUpDown.BeginInit();
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this.SuspendLayout();
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label1.Anchor = AnchorStyles.Right;
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label1.AutoSize = true;
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label1.Location = new Point(20, 5);
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label1.Name = "label1";
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label1.Size = new Size(76, 13);
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label1.TabIndex = 0;
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label1.Text = "Channel &Type:";
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label2.Anchor = AnchorStyles.Right;
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label2.AutoSize = true;
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label2.Location = new Point(40, 29);
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label2.Name = "label2";
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label2.Size = new Size(56, 13);
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label2.TabIndex = 2;
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label2.Text = "&Writes To:";
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label3.Anchor = AnchorStyles.Right;
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label3.AutoSize = true;
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label3.Location = new Point(3, 53);
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label3.Name = "label3";
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label3.Size = new Size(93, 13);
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label3.TabIndex = 4;
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label3.Text = "&Colour Channel(s):";
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label4.Anchor = AnchorStyles.Right;
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label4.AutoSize = true;
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label4.Location = new Point(12, 78);
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label4.Name = "label4";
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label4.Size = new Size(84, 13);
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label4.TabIndex = 6;
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label4.Text = "HDMA Cha&nnel:";
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tableLayoutPanel.ColumnCount = 2;
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tableLayoutPanel.ColumnStyles.Add(new ColumnStyle());
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tableLayoutPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 100f));
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tableLayoutPanel.Controls.Add((Control) label1, 0, 0);
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tableLayoutPanel.Controls.Add((Control) label2, 0, 1);
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tableLayoutPanel.Controls.Add((Control) label3, 0, 2);
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tableLayoutPanel.Controls.Add((Control) label4, 0, 4);
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tableLayoutPanel.Controls.Add((Control) this.chtypeLabel, 1, 0);
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tableLayoutPanel.Controls.Add((Control) this.destRegLabel, 1, 1);
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tableLayoutPanel.Controls.Add((Control) this.coloursLabel, 1, 2);
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tableLayoutPanel.Controls.Add((Control) this.hdmaChannelNumericUpDown, 1, 4);
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tableLayoutPanel.Dock = DockStyle.Fill;
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tableLayoutPanel.Location = new Point(0, 0);
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tableLayoutPanel.Name = "tableLayoutPanel1";
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tableLayoutPanel.RowCount = 5;
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tableLayoutPanel.RowStyles.Add(new RowStyle());
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tableLayoutPanel.RowStyles.Add(new RowStyle());
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tableLayoutPanel.RowStyles.Add(new RowStyle());
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tableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 100f));
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tableLayoutPanel.RowStyles.Add(new RowStyle());
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tableLayoutPanel.Size = new Size(250, 98);
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tableLayoutPanel.TabIndex = 0;
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this.chtypeLabel.AutoEllipsis = true;
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this.chtypeLabel.BackColor = SystemColors.Control;
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this.chtypeLabel.BorderStyle = BorderStyle.Fixed3D;
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this.chtypeLabel.Dock = DockStyle.Fill;
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this.chtypeLabel.Location = new Point(102, 3);
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this.chtypeLabel.Margin = new Padding(3);
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this.chtypeLabel.Name = "chtypeLabel";
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this.chtypeLabel.Size = new Size(145, 18);
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this.chtypeLabel.TabIndex = 1;
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this.chtypeLabel.Text = "Transfer Mode 0 HDMA";
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this.chtypeLabel.TextAlign = ContentAlignment.MiddleLeft;
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this.destRegLabel.AutoEllipsis = true;
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this.destRegLabel.BackColor = SystemColors.Control;
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this.destRegLabel.BorderStyle = BorderStyle.Fixed3D;
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this.destRegLabel.Dock = DockStyle.Fill;
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this.destRegLabel.Location = new Point(102, 27);
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this.destRegLabel.Margin = new Padding(3);
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this.destRegLabel.Name = "destRegLabel";
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this.destRegLabel.Size = new Size(145, 18);
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this.destRegLabel.TabIndex = 3;
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this.destRegLabel.Text = "[Destination Register]";
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this.destRegLabel.TextAlign = ContentAlignment.MiddleLeft;
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this.coloursLabel.AutoEllipsis = true;
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this.coloursLabel.BackColor = SystemColors.Control;
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this.coloursLabel.BorderStyle = BorderStyle.Fixed3D;
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this.coloursLabel.Dock = DockStyle.Fill;
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this.coloursLabel.Location = new Point(102, 51);
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this.coloursLabel.Margin = new Padding(3);
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this.coloursLabel.Name = "coloursLabel";
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this.coloursLabel.Size = new Size(145, 18);
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this.coloursLabel.TabIndex = 5;
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this.coloursLabel.Text = "[Channels]";
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this.coloursLabel.TextAlign = ContentAlignment.MiddleLeft;
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this.hdmaChannelNumericUpDown.Location = new Point(102, 75);
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this.hdmaChannelNumericUpDown.Maximum = new Decimal(new int[4]
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{
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7,
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0,
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0,
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0
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});
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this.hdmaChannelNumericUpDown.Name = "hdmaChannelNumericUpDown";
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this.hdmaChannelNumericUpDown.Size = new Size(50, 20);
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this.hdmaChannelNumericUpDown.TabIndex = 7;
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this.Controls.Add((Control) tableLayoutPanel);
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this.Size = new Size(250, 98);
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this.UseVisualStyleBackColor = true;
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tableLayoutPanel.ResumeLayout(false);
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tableLayoutPanel.PerformLayout();
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this.hdmaChannelNumericUpDown.EndInit();
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this.ResumeLayout(false);
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}
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}
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120
HDMA/Configuration/Mode0ChannelPropertyTab.resx
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120
HDMA/Configuration/Mode0ChannelPropertyTab.resx
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@@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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||||
<!--
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||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
208
HDMA/Configuration/Mode2ChannelPropertyTab.cs
Normal file
208
HDMA/Configuration/Mode2ChannelPropertyTab.cs
Normal file
@@ -0,0 +1,208 @@
|
||||
// Decompiled with JetBrains decompiler
|
||||
// Type: SFXProductions.GradientTool.HDMA.Configuration.Mode2ChannelPropertyTab
|
||||
// Assembly: GradientTool, Version=0.8.2.1, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 818AB9B3-796A-4A49-8B90-C00D066A321B
|
||||
// Assembly location: C:\Users\aless\Downloads\gradient-tool-v0.8.2.1\GradientTool.exe
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Media;
|
||||
using System.Windows.Forms;
|
||||
|
||||
#nullable disable
|
||||
namespace SFXProductions.GradientTool.HDMA.Configuration;
|
||||
|
||||
internal class Mode2ChannelPropertyTab : TabPage
|
||||
{
|
||||
private IContainer components;
|
||||
private Label chtypeLabel;
|
||||
private Label destRegLabel;
|
||||
private NumericUpDown hdmaChannelNumericUpDown;
|
||||
private Button swapButton;
|
||||
private ToolTip toolTip;
|
||||
private ListBox coloursListBox;
|
||||
private Mode0Channel m_sib;
|
||||
private ColourChannelsRef m_sibChtype;
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && this.components != null)
|
||||
this.components.Dispose();
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = (IContainer) new System.ComponentModel.Container();
|
||||
this.chtypeLabel = new Label();
|
||||
this.destRegLabel = new Label();
|
||||
this.hdmaChannelNumericUpDown = new NumericUpDown();
|
||||
this.swapButton = new Button();
|
||||
this.coloursListBox = new ListBox();
|
||||
this.toolTip = new ToolTip(this.components);
|
||||
Label label1 = new Label();
|
||||
Label label2 = new Label();
|
||||
Label label3 = new Label();
|
||||
Label label4 = new Label();
|
||||
TableLayoutPanel tableLayoutPanel = new TableLayoutPanel();
|
||||
tableLayoutPanel.SuspendLayout();
|
||||
this.hdmaChannelNumericUpDown.BeginInit();
|
||||
this.SuspendLayout();
|
||||
label1.Anchor = AnchorStyles.Right;
|
||||
label1.AutoSize = true;
|
||||
label1.Location = new Point(20, 5);
|
||||
label1.Name = "label1";
|
||||
label1.Size = new Size(76, 13);
|
||||
label1.TabIndex = 0;
|
||||
label1.Text = "Channel &Type:";
|
||||
label2.Anchor = AnchorStyles.Right;
|
||||
label2.AutoSize = true;
|
||||
label2.Location = new Point(40, 29);
|
||||
label2.Name = "label2";
|
||||
label2.Size = new Size(56, 13);
|
||||
label2.TabIndex = 1;
|
||||
label2.Text = "&Writes To:";
|
||||
label3.Anchor = AnchorStyles.Right;
|
||||
label3.AutoSize = true;
|
||||
label3.Location = new Point(3, 53);
|
||||
label3.Name = "label3";
|
||||
label3.Size = new Size(93, 13);
|
||||
label3.TabIndex = 2;
|
||||
label3.Text = "&Colour Channel(s):";
|
||||
label4.Anchor = AnchorStyles.Right;
|
||||
label4.AutoSize = true;
|
||||
label4.Location = new Point(12, 119);
|
||||
label4.Name = "label4";
|
||||
label4.Size = new Size(84, 13);
|
||||
label4.TabIndex = 3;
|
||||
label4.Text = "HDMA Cha&nnel:";
|
||||
tableLayoutPanel.ColumnCount = 2;
|
||||
tableLayoutPanel.ColumnStyles.Add(new ColumnStyle());
|
||||
tableLayoutPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 100f));
|
||||
tableLayoutPanel.Controls.Add((Control) label1, 0, 0);
|
||||
tableLayoutPanel.Controls.Add((Control) label2, 0, 1);
|
||||
tableLayoutPanel.Controls.Add((Control) label3, 0, 2);
|
||||
tableLayoutPanel.Controls.Add((Control) label4, 0, 6);
|
||||
tableLayoutPanel.Controls.Add((Control) this.chtypeLabel, 1, 0);
|
||||
tableLayoutPanel.Controls.Add((Control) this.destRegLabel, 1, 1);
|
||||
tableLayoutPanel.Controls.Add((Control) this.hdmaChannelNumericUpDown, 1, 6);
|
||||
tableLayoutPanel.Controls.Add((Control) this.swapButton, 1, 4);
|
||||
tableLayoutPanel.Controls.Add((Control) this.coloursListBox, 1, 2);
|
||||
tableLayoutPanel.Dock = DockStyle.Fill;
|
||||
tableLayoutPanel.Location = new Point(0, 0);
|
||||
tableLayoutPanel.Name = "tableLayoutPanel1";
|
||||
tableLayoutPanel.RowCount = 7;
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle());
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle());
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Absolute, 24f));
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle());
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle());
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 100f));
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle());
|
||||
tableLayoutPanel.Size = new Size(238, 139);
|
||||
tableLayoutPanel.TabIndex = 0;
|
||||
this.chtypeLabel.Anchor = AnchorStyles.Left | AnchorStyles.Right;
|
||||
this.chtypeLabel.BackColor = SystemColors.Control;
|
||||
this.chtypeLabel.BorderStyle = BorderStyle.Fixed3D;
|
||||
this.chtypeLabel.Location = new Point(102, 3);
|
||||
this.chtypeLabel.Margin = new Padding(3);
|
||||
this.chtypeLabel.Name = "chtypeLabel";
|
||||
this.chtypeLabel.Size = new Size(133, 18);
|
||||
this.chtypeLabel.TabIndex = 4;
|
||||
this.chtypeLabel.Text = "Transfer Mode 2 HDMA";
|
||||
this.chtypeLabel.TextAlign = ContentAlignment.MiddleLeft;
|
||||
this.destRegLabel.Anchor = AnchorStyles.Left | AnchorStyles.Right;
|
||||
this.destRegLabel.BackColor = SystemColors.Control;
|
||||
this.destRegLabel.BorderStyle = BorderStyle.Fixed3D;
|
||||
this.destRegLabel.Location = new Point(102, 27);
|
||||
this.destRegLabel.Margin = new Padding(3);
|
||||
this.destRegLabel.Name = "destRegLabel";
|
||||
this.destRegLabel.Size = new Size(133, 18);
|
||||
this.destRegLabel.TabIndex = 5;
|
||||
this.destRegLabel.Text = "COLDATA ($2132)";
|
||||
this.destRegLabel.TextAlign = ContentAlignment.MiddleLeft;
|
||||
this.hdmaChannelNumericUpDown.Anchor = AnchorStyles.Left;
|
||||
this.hdmaChannelNumericUpDown.Location = new Point(102, 116);
|
||||
this.hdmaChannelNumericUpDown.Maximum = new Decimal(new int[4]
|
||||
{
|
||||
7,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
});
|
||||
this.hdmaChannelNumericUpDown.Name = "hdmaChannelNumericUpDown";
|
||||
this.hdmaChannelNumericUpDown.Size = new Size(50, 20);
|
||||
this.hdmaChannelNumericUpDown.TabIndex = 6;
|
||||
this.swapButton.Anchor = AnchorStyles.Left;
|
||||
this.swapButton.Enabled = false;
|
||||
this.swapButton.Location = new Point(102, 87);
|
||||
this.swapButton.Name = "swapButton";
|
||||
this.swapButton.Size = new Size(75, 23);
|
||||
this.swapButton.TabIndex = 7;
|
||||
this.swapButton.Text = "Swap";
|
||||
this.toolTip.SetToolTip((Control) this.swapButton, "Swap the selected colour channel with the independent colour channel.");
|
||||
this.swapButton.UseVisualStyleBackColor = true;
|
||||
this.swapButton.Click += new EventHandler(this.swapButton_Click);
|
||||
this.coloursListBox.Anchor = AnchorStyles.Left | AnchorStyles.Right;
|
||||
this.coloursListBox.FormattingEnabled = true;
|
||||
this.coloursListBox.Location = new Point(102, 51);
|
||||
this.coloursListBox.Name = "coloursListBox";
|
||||
tableLayoutPanel.SetRowSpan((Control) this.coloursListBox, 2);
|
||||
this.coloursListBox.Size = new Size(133, 30);
|
||||
this.coloursListBox.TabIndex = 8;
|
||||
this.BackColor = Color.Transparent;
|
||||
this.Controls.Add((Control) tableLayoutPanel);
|
||||
this.Size = new Size(238, 139);
|
||||
this.UseVisualStyleBackColor = true;
|
||||
tableLayoutPanel.ResumeLayout(false);
|
||||
tableLayoutPanel.PerformLayout();
|
||||
this.hdmaChannelNumericUpDown.EndInit();
|
||||
this.ResumeLayout(false);
|
||||
}
|
||||
|
||||
public Mode2ChannelPropertyTab(
|
||||
Mode2Channel channel,
|
||||
Mode0Channel siblingChannel,
|
||||
ColourChannelsRef siblingChtypeRef)
|
||||
{
|
||||
this.InitializeComponent();
|
||||
this.coloursListBox.Items.AddRange(new object[2]
|
||||
{
|
||||
(object) channel.FirstWriteType,
|
||||
(object) channel.SecondWriteType
|
||||
});
|
||||
if (siblingChannel != null && siblingChtypeRef != null)
|
||||
{
|
||||
this.swapButton.Enabled = true;
|
||||
this.m_sib = siblingChannel;
|
||||
this.m_sibChtype = siblingChtypeRef;
|
||||
}
|
||||
this.Text = $"{channel.FirstWriteType}, {channel.SecondWriteType}";
|
||||
this.hdmaChannelNumericUpDown.Value = (Decimal) channel.HDMAChannel;
|
||||
}
|
||||
|
||||
private void swapButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (this.coloursListBox.SelectedIndex < 0)
|
||||
{
|
||||
SystemSounds.Beep.Play();
|
||||
}
|
||||
else
|
||||
{
|
||||
ChannelType selectedItem = (ChannelType) this.coloursListBox.SelectedItem;
|
||||
this.coloursListBox.Items[this.coloursListBox.SelectedIndex] = (object) this.m_sibChtype.Value;
|
||||
this.m_sibChtype.Value = selectedItem;
|
||||
this.Text = $"{this.coloursListBox.Items[0]}, {this.coloursListBox.Items[1]}";
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyChanges(Mode2Channel channel)
|
||||
{
|
||||
if (this.m_sib != null)
|
||||
this.m_sib.FirstWriteType = this.m_sibChtype.Value;
|
||||
channel.FirstWriteType = (ChannelType) this.coloursListBox.Items[0];
|
||||
channel.SecondWriteType = (ChannelType) this.coloursListBox.Items[1];
|
||||
channel.HDMAChannel = (int) this.hdmaChannelNumericUpDown.Value;
|
||||
}
|
||||
}
|
||||
120
HDMA/Configuration/Mode2ChannelPropertyTab.resx
Normal file
120
HDMA/Configuration/Mode2ChannelPropertyTab.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
188
HDMA/Configuration/Mode3ChannelPropertyTab.cs
Normal file
188
HDMA/Configuration/Mode3ChannelPropertyTab.cs
Normal file
@@ -0,0 +1,188 @@
|
||||
// Decompiled with JetBrains decompiler
|
||||
// Type: SFXProductions.GradientTool.HDMA.Configuration.Mode3ChannelPropertyTab
|
||||
// Assembly: GradientTool, Version=0.8.2.1, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 818AB9B3-796A-4A49-8B90-C00D066A321B
|
||||
// Assembly location: C:\Users\aless\Downloads\gradient-tool-v0.8.2.1\GradientTool.exe
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
|
||||
#nullable disable
|
||||
namespace SFXProductions.GradientTool.HDMA.Configuration;
|
||||
|
||||
internal class Mode3ChannelPropertyTab : TabPage
|
||||
{
|
||||
private IContainer components;
|
||||
private Label chtypeLabel;
|
||||
private Label destRegLabel;
|
||||
private Label coloursLabel;
|
||||
private NumericUpDown palIndexNumericUpDown;
|
||||
private NumericUpDown hdmaChannelNumericUpDown;
|
||||
|
||||
public Mode3ChannelPropertyTab(Mode3Channel channel)
|
||||
{
|
||||
this.InitializeComponent();
|
||||
this.palIndexNumericUpDown.Value = (Decimal) channel.PaletteIndex;
|
||||
this.hdmaChannelNumericUpDown.Value = (Decimal) channel.HDMAChannel;
|
||||
}
|
||||
|
||||
public void ApplyChanges(Mode3Channel channel)
|
||||
{
|
||||
channel.PaletteIndex = (byte) this.palIndexNumericUpDown.Value;
|
||||
channel.HDMAChannel = (int) this.hdmaChannelNumericUpDown.Value;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && this.components != null)
|
||||
this.components.Dispose();
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.chtypeLabel = new Label();
|
||||
this.destRegLabel = new Label();
|
||||
this.coloursLabel = new Label();
|
||||
this.palIndexNumericUpDown = new NumericUpDown();
|
||||
this.hdmaChannelNumericUpDown = new NumericUpDown();
|
||||
TableLayoutPanel tableLayoutPanel = new TableLayoutPanel();
|
||||
Label label1 = new Label();
|
||||
Label label2 = new Label();
|
||||
Label label3 = new Label();
|
||||
Label label4 = new Label();
|
||||
Label label5 = new Label();
|
||||
tableLayoutPanel.SuspendLayout();
|
||||
this.palIndexNumericUpDown.BeginInit();
|
||||
this.hdmaChannelNumericUpDown.BeginInit();
|
||||
this.SuspendLayout();
|
||||
tableLayoutPanel.ColumnCount = 2;
|
||||
tableLayoutPanel.ColumnStyles.Add(new ColumnStyle());
|
||||
tableLayoutPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 100f));
|
||||
tableLayoutPanel.Controls.Add((Control) label1, 0, 0);
|
||||
tableLayoutPanel.Controls.Add((Control) label2, 0, 1);
|
||||
tableLayoutPanel.Controls.Add((Control) label3, 0, 2);
|
||||
tableLayoutPanel.Controls.Add((Control) label4, 0, 4);
|
||||
tableLayoutPanel.Controls.Add((Control) label5, 0, 5);
|
||||
tableLayoutPanel.Controls.Add((Control) this.chtypeLabel, 1, 0);
|
||||
tableLayoutPanel.Controls.Add((Control) this.destRegLabel, 1, 1);
|
||||
tableLayoutPanel.Controls.Add((Control) this.coloursLabel, 1, 2);
|
||||
tableLayoutPanel.Controls.Add((Control) this.palIndexNumericUpDown, 1, 4);
|
||||
tableLayoutPanel.Controls.Add((Control) this.hdmaChannelNumericUpDown, 1, 5);
|
||||
tableLayoutPanel.Dock = DockStyle.Fill;
|
||||
tableLayoutPanel.Location = new Point(0, 0);
|
||||
tableLayoutPanel.Name = "tableLayoutPanel1";
|
||||
tableLayoutPanel.RowCount = 6;
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle());
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle());
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle());
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 100f));
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle());
|
||||
tableLayoutPanel.RowStyles.Add(new RowStyle());
|
||||
tableLayoutPanel.Size = new Size(286, 124);
|
||||
tableLayoutPanel.TabIndex = 0;
|
||||
label1.Anchor = AnchorStyles.Right;
|
||||
label1.AutoSize = true;
|
||||
label1.Location = new Point(20, 5);
|
||||
label1.Name = "label1";
|
||||
label1.Size = new Size(76, 13);
|
||||
label1.TabIndex = 0;
|
||||
label1.Text = "Channel &Type:";
|
||||
label2.Anchor = AnchorStyles.Right;
|
||||
label2.AutoSize = true;
|
||||
label2.Location = new Point(40, 29);
|
||||
label2.Name = "label2";
|
||||
label2.Size = new Size(56, 13);
|
||||
label2.TabIndex = 2;
|
||||
label2.Text = "&Writes To:";
|
||||
label3.Anchor = AnchorStyles.Right;
|
||||
label3.AutoSize = true;
|
||||
label3.Location = new Point(3, 53);
|
||||
label3.Name = "label3";
|
||||
label3.Size = new Size(93, 13);
|
||||
label3.TabIndex = 4;
|
||||
label3.Text = "&Colour Channel(s):";
|
||||
label4.Anchor = AnchorStyles.Right;
|
||||
label4.AutoSize = true;
|
||||
label4.Location = new Point(24, 78);
|
||||
label4.Name = "label4";
|
||||
label4.Size = new Size(72, 13);
|
||||
label4.TabIndex = 6;
|
||||
label4.Text = "Palette &Index:";
|
||||
label5.Anchor = AnchorStyles.Right;
|
||||
label5.AutoSize = true;
|
||||
label5.Location = new Point(12, 104);
|
||||
label5.Name = "label5";
|
||||
label5.Size = new Size(84, 13);
|
||||
label5.TabIndex = 8;
|
||||
label5.Text = "HDMA Cha&nnel:";
|
||||
this.chtypeLabel.AutoEllipsis = true;
|
||||
this.chtypeLabel.BackColor = SystemColors.Control;
|
||||
this.chtypeLabel.BorderStyle = BorderStyle.Fixed3D;
|
||||
this.chtypeLabel.Dock = DockStyle.Fill;
|
||||
this.chtypeLabel.Location = new Point(102, 3);
|
||||
this.chtypeLabel.Margin = new Padding(3);
|
||||
this.chtypeLabel.Name = "chtypeLabel";
|
||||
this.chtypeLabel.Size = new Size(181, 18);
|
||||
this.chtypeLabel.TabIndex = 1;
|
||||
this.chtypeLabel.Text = "Transfer Mode 3 HDMA";
|
||||
this.chtypeLabel.TextAlign = ContentAlignment.MiddleLeft;
|
||||
this.destRegLabel.AutoEllipsis = true;
|
||||
this.destRegLabel.BackColor = SystemColors.Control;
|
||||
this.destRegLabel.BorderStyle = BorderStyle.Fixed3D;
|
||||
this.destRegLabel.Dock = DockStyle.Fill;
|
||||
this.destRegLabel.Location = new Point(102, 27);
|
||||
this.destRegLabel.Margin = new Padding(3);
|
||||
this.destRegLabel.Name = "destRegLabel";
|
||||
this.destRegLabel.Size = new Size(181, 18);
|
||||
this.destRegLabel.TabIndex = 3;
|
||||
this.destRegLabel.Text = "CGADD, CGDATA ($2121, $2122)";
|
||||
this.destRegLabel.TextAlign = ContentAlignment.MiddleLeft;
|
||||
this.coloursLabel.AutoEllipsis = true;
|
||||
this.coloursLabel.BackColor = SystemColors.Control;
|
||||
this.coloursLabel.BorderStyle = BorderStyle.Fixed3D;
|
||||
this.coloursLabel.Dock = DockStyle.Fill;
|
||||
this.coloursLabel.Location = new Point(102, 51);
|
||||
this.coloursLabel.Margin = new Padding(3);
|
||||
this.coloursLabel.Name = "coloursLabel";
|
||||
this.coloursLabel.Size = new Size(181, 18);
|
||||
this.coloursLabel.TabIndex = 5;
|
||||
this.coloursLabel.Text = "Red, Green, Blue";
|
||||
this.coloursLabel.TextAlign = ContentAlignment.MiddleLeft;
|
||||
this.palIndexNumericUpDown.Anchor = AnchorStyles.Left;
|
||||
this.palIndexNumericUpDown.Hexadecimal = true;
|
||||
this.palIndexNumericUpDown.Location = new Point(102, 75);
|
||||
this.palIndexNumericUpDown.Maximum = new Decimal(new int[4]
|
||||
{
|
||||
(int) byte.MaxValue,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
});
|
||||
this.palIndexNumericUpDown.Name = "palIndexNumericUpDown";
|
||||
this.palIndexNumericUpDown.Size = new Size(50, 20);
|
||||
this.palIndexNumericUpDown.TabIndex = 7;
|
||||
this.hdmaChannelNumericUpDown.Anchor = AnchorStyles.Left;
|
||||
this.hdmaChannelNumericUpDown.Location = new Point(102, 101);
|
||||
this.hdmaChannelNumericUpDown.Maximum = new Decimal(new int[4]
|
||||
{
|
||||
7,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
});
|
||||
this.hdmaChannelNumericUpDown.Name = "hdmaChannelNumericUpDown";
|
||||
this.hdmaChannelNumericUpDown.Size = new Size(50, 20);
|
||||
this.hdmaChannelNumericUpDown.TabIndex = 9;
|
||||
this.Controls.Add((Control) tableLayoutPanel);
|
||||
this.Size = new Size(286, 124);
|
||||
this.UseVisualStyleBackColor = true;
|
||||
tableLayoutPanel.ResumeLayout(false);
|
||||
tableLayoutPanel.PerformLayout();
|
||||
this.palIndexNumericUpDown.EndInit();
|
||||
this.hdmaChannelNumericUpDown.EndInit();
|
||||
this.ResumeLayout(false);
|
||||
}
|
||||
}
|
||||
120
HDMA/Configuration/Mode3ChannelPropertyTab.resx
Normal file
120
HDMA/Configuration/Mode3ChannelPropertyTab.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
34
HDMA/Configuration/UnconfigurablePropertyTab.cs
Normal file
34
HDMA/Configuration/UnconfigurablePropertyTab.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
// Decompiled with JetBrains decompiler
|
||||
// Type: SFXProductions.GradientTool.HDMA.Configuration.UnconfigurablePropertyTab
|
||||
// Assembly: GradientTool, Version=0.8.2.1, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 818AB9B3-796A-4A49-8B90-C00D066A321B
|
||||
// Assembly location: C:\Users\aless\Downloads\gradient-tool-v0.8.2.1\GradientTool.exe
|
||||
|
||||
using System.Windows.Forms;
|
||||
|
||||
#nullable disable
|
||||
namespace SFXProductions.GradientTool.HDMA.Configuration;
|
||||
|
||||
internal sealed class UnconfigurablePropertyTab : TabPage
|
||||
{
|
||||
private Label m_label;
|
||||
|
||||
public UnconfigurablePropertyTab()
|
||||
{
|
||||
Label label = new Label();
|
||||
label.AutoEllipsis = true;
|
||||
label.AutoSize = false;
|
||||
label.Dock = DockStyle.Fill;
|
||||
label.Text = "This HDMA gradient cannot be configured.";
|
||||
this.m_label = label;
|
||||
this.Padding = new Padding(3);
|
||||
this.Controls.Add((Control) this.m_label);
|
||||
this.UseVisualStyleBackColor = true;
|
||||
}
|
||||
|
||||
public string Message
|
||||
{
|
||||
get => this.m_label.Text;
|
||||
set => this.m_label.Text = value;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user